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As you can see in the video above, we are actively working on Fractal Space‘s mobile gamepad controls.

Indeed, it’s a wild world out there for mobile gamepads. There are hundreds of different controllers for Android and iOS, all with different button mappings and layouts!

We’re making sure the game will work with most (if not all) of them, ensuring you can enjoy the game with the controller you already own!

As requested from many beta testers, you will be able to invert X or Y axes, as well as change sensitivities for both axes independently.

When a controller is connected, the Taser isn’t displayed by default. You first need to aim with the left trigger, and shoot with the right trigger while aiming. Sensitivity is globally reduced while aiming, which makes the game easier to control during puzzles involving precise taser shooting.

Even though a controller is connected, you can still touch the screen to interact with in-game elements or the user interface.

Haze Games

Game designer & Unity C# Developer at Haze Games, working on Fractal Space.


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