PC DEVELOPMENT UPDATE | 13

Hello! Hello Fractal Space players and followers! Here are some news about the game and what we’re currently working on! Join us on our Official Discord Channel to test the game, post bugs and chat with us! AlienFX: Enhanced Immersion We are happy to announce a partnership with Alienware! Fractal Space supports Read more…

PC DEVELOPMENT UPDATE | 8

Hello! Hi again everyone! Here is some news about latest improvements of Fractal Space PC version 0.1.5c for November 2017! Linux and Supported Resolutions The game was crashing on Linux hardware. This has now been fixed, and the game also supports all resolution types. You can now play the game with Read more…

Fractal Space is Live on iOS!

Yes!! That’s it! Fractal Space is published & live on the App Store! You can download it on your iPhone or iPad right now, right here! After many bugfixes, and much optimization, the game now runs smoothly on any iDevice from the iPhone 4S (included!). We have also published the new launch trailer for the Pocket Read more…

Mobile Gamepads

View this article on IndieDB As you can see in the video above, we are actively working on Fractal Space‘s mobile gamepad controls. Indeed, it’s a wild world out there for mobile gamepads. There are hundreds of different controllers for Android and iOS, all with different button mappings and layouts! Read more…

German Localization

Achtung! Thanks to Lukas who kindly accepted to give us a hand, the game will be available in German! Indeed, we have prepared a localization kit for him, and he has translated all of the game’s user interface, as well as the first chapter’s dialogs. However, we’re waiting to finalize Read more…

Reworking Controls

We’re currently concentrating our efforts on controls and gamepad compatibility. The entire User Interface is being rebuilt from scratch to support many requested options by our players: For example, vibration, resolution, quality, subtitles, sensitivity are now available. We’re also making sure User Interface navigation works flawlessly with controllers, on both Read more…