PC DEVELOPMENT UPDATE | 13

Hello! Hello Fractal Space players and followers! Here are some news about the game and what we’re currently working on! Join us on our Official Discord Channel to test the game, post bugs and chat with us! AlienFX: Enhanced Immersion We are happy to announce a partnership with Alienware! Fractal Space supports Read more…

PC DEVELOPMENT UPDATE | 8

Hello! Hi again everyone! Here is some news about latest improvements of Fractal Space PC version 0.1.5c for November 2017! Linux and Supported Resolutions The game was crashing on Linux hardware. This has now been fixed, and the game also supports all resolution types. You can now play the game with Read more…

PC DEVELOPMENT UPDATE | 4

Get the game on Steam (Coming Soon) Download the Pocket Edition on iOS Download the Pocket Edition on Google Play Hello! We have been working on the PC version of Fractal Space this month, and we are happy to announce that we have a first Pre-Alpha PC Press build available! We have worked a lot on Read more…

PC DEVELOPMENT UPDATE | 3

Get the game on Steam (Coming Soon) Download the Pocket Edition on iOS Download the Pocket Edition on Google Play Hello! Hi there, dear Fractal Space players! We have been very busy the last few weeks, focusing on the Steam version of the game. This is why there hasn’t been any update of the Pocket Edition Read more…

PC DEVELOPMENT UPDATE | 2

Hi Again! Hello, dear Fractal Space players, fans and readers! We are writing this post to update you on the progress made on the PC version these past few weeks. We have been very busy with: Working for other studios, on different games 🙂 Moving from London to Kosice, Slovakia (pfew!) Finishing Read more…

Reworking Controls

We’re currently concentrating our efforts on controls and gamepad compatibility. The entire User Interface is being rebuilt from scratch to support many requested options by our players: For example, vibration, resolution, quality, subtitles, sensitivity are now available. We’re also making sure User Interface navigation works flawlessly with controllers, on both Read more…